Is there going to be any way to mark a path as 'complete'? Several times now I've had warriors ordered away from base to deal with a threat, then called back to deal with another. All that happens is that the ones coming FROM the base get stuck on the ones heading towards it, and nobody moves.
Another issue I had comes straight from my post on the RPS comments thread: I’d sent one dwarf from the home-base to blow up some dynamite, and then immediately spawned several soldiers to deal with some incoming goblins. These soldiers promptly followed the path I’d set for the first dwarf, before obligingly leaping to their deaths down the hole the dynamite had created -_-
A simple 'Clear Path' button would do it, but that might be a little too straightforward for a game that's essentially about desperately trying to keep control of some incredibly stupid people.